In 1993 the Future Crew released the seminal demo “Second Reality”. Last episode we re-implemented the tunnel effect, this time we try to understand and replicate the lens effect. A bouncing, tinted glass ball that distorts the background image. Thirty years back it was pretty jaw dropping, and even today we can learn something!
Tag: demoscene
Let’s Code MS DOS 0x22: 2nd Reality Tunnel Effect
In 1993 the Future Crew released the seminal demo “Second Reality”. One of the more simple effects they showed in this demo was the “Dot Tunnel”. It is a simple, yet mesmerizing oldskool demo effect. We can build on our knowledge of fixed point maths to implement this effect and maybe even improve on the original!
MegaDrive Megademo: Overdrive 2 by Titan
Not only the Amiga has an active demoscene! The SEGA MegaDrive (also known as the SEGA Genesis in other countries) has seen some magnificient productions over the last years. Let’s have a look at Titan’s Overdrive 2 Megademo. It is amazing what the coders were able to get out of this late 80s, 64KB tiny machine.
Brand New Amiga 500 Demo on Floppy Disk in 2021?
The demoscene has been part of Amiga (and PC) culture for at least 30 years. Of course there are still great demos and intros released for all kinds of platforms. I love when the Amiga OCS machines (A500, A1000, A2000) get some kind of love, but getting a brand new demo ONLY on floppy disk, and not for download, is something special. This is Hologon by TEK (The Electronic Knights) — let’s watch it!